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For bugs and new features, use the issue tracker located at GitHub.
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-1

helix tookit to build data transfer app?

Quiruio 2 years ago • updated by ParkPrince 1 year ago 5

i just have a ideal to build a data transfer app. Does helix toolkit offer such an library?

-1

How do you limit camera zoom

Anonymous 4 years ago 0
This discussion was imported from CodePlex

JohnSourcer wrote at 2013-02-05 18:29:

I can zoom in but want to limit the zoom?

objo wrote at 2013-02-07 20:22:

Currently there is no limit. In the "Inspect" mode, the length of the LookDirection is reduced while keeping the CameraPosition+LookDirection point fixed.
I will add this as a new feature in the issue tracker!

Moez_rebai wrote at 2014-07-17 11:04:

Hey Objo,
Please if you add that feature to limite the camera zoom tell me how to implement it.
Regards,

BogusException wrote at 2014-07-17 22:47:

If the property is inspectable, a mouse wheel event, or CTRL+, CTRL- event, could be used to limit a requested change...

no?
-1

limit rotation around Y axis

Anonymous 4 years ago 0
This discussion was imported from CodePlex

mat72220 wrote at 2012-09-14 16:50:

Hello,

Excuse me for my english it's not my mother tongue.

I'm trying to made an application like this (http://carvisualizer.plus360degrees.com/away3d/)

How can I limit the rotation around the Y axis (40° for example) ?

 

Here my Code

 

<Grid>
        <helix:HelixViewport3D x:Name="view1" RotationSensitivity="1.5"  CameraMode="Inspect" CameraRotationMode="Trackball" IsHeadLightEnabled="True" IsPanEnabled="False" IsTouchZoomEnabled="False" IsZoomEnabled="False">

            <helix:RotateManipulator Color="Green" Axis="0,0,1" Transform="{Binding Transform, ElementName=modele3d}" TargetTransform="{Binding Transform, ElementName=modele3d}" Diameter="2"/>
            <ModelVisual3D  x:Name="modele3d"/>            
            
        </helix:HelixViewport3D>
    </Grid>

 

Thanks.


davidop wrote at 2013-05-28 16:07:

Did you manage that? Thanks

objo wrote at 2013-06-07 11:58:

This should be covered by issue
https://helixtoolkit.codeplex.com/workitem/9979
-1

How to get position of meshes by mouse

Anonymous 4 years ago 0
This discussion was imported from CodePlex

behnam263 wrote at 2014-06-29 06:07:

Hi
I need to know is it possible to get position of meshes inside helixviewer.
for example when i hover mouse on a sphere show message box which has
Position of that sphere in 3D?

objo wrote at 2014-07-02 13:16:

You can use the Viewport3DHelper.FindNearest method!