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How to use ExtrudedVisual3D to get a solid shape
I was able to use ExtrudedVisual3D to get a extruded shape along a 3D path. But how do I make it solid? Right now, the extruded shape I got is hollow (means you can see through). How do I make it solid or at least add caps to both ends. I already spent many days on this but still could not figure out.
Customer support service by UserEcho
Apparently you don't. Like seemingly everything else in this abomination, it just doesn't seem to work. Or maybe it does, but it is such a closely guarded secret that nobody can figure out out, since there is no documentation. Even this thread shows 207 replies, but nothing is visible.