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# How to render an arch

How would I render an arch, or arc, or semi-circle? Is there a CircleVisual3D element? Possibly a SphereVisual3D with a rectangular cross section? Or a fancy grouping of PipeVisual3D calculated along the geometry of an arc. Of course if I could just render the arc, that would be that.

My math/geometry is a bit rusty, but I can puzzle it out.

Thank you...

My math/geometry is a bit rusty, but I can puzzle it out.

Thank you...

Customer support service by UserEcho

youmust calculate the arc!