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Under review

How to render an arch

Michael Powell 6 years ago in Question updated 6 years ago 2
How would I render an arch, or arc, or semi-circle? Is there a CircleVisual3D element? Possibly a SphereVisual3D with a rectangular cross section? Or a fancy grouping of PipeVisual3D calculated along the geometry of an arc. Of course if I could just render the arc, that would be that.

My math/geometry is a bit rusty, but I can puzzle it out.

Thank you...
WPF
Under review
Yes, I think the PipeVisual3D is best choice here! And yes, you must calculate the arc!
I was able to persuade TubeVisual3D after all, with a series of calculated points along the arc.