First off, I've really enjoyed using Helix and as a new user of WPF and graphical programming, I have found Helix very easy to use as well a aid during my learning process. The work put into this project is much appreciated!
I am currently working on a program where the user can create various elements (pipes, spheres, etc.) by inputting the appropriate inputs and graphically display them in the viewport.
Up to now everything has been pretty straight forward. Where I've been hung up the last several days is how to display the properties of the elements once selected with the mouse. For example, if user creates a pipe and then selects it a window would display the diameter, inner diameter, and Point1/2 coordinates. From what I can tell the BuildingDemo might provide a good example as to how this is accomplished however the PropertyGrid remains blank when I select something.
If anyone could provide some insight or some example code I would be extremely grateful. If you need more information please let me know.
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