cobra18t wrote at 2011-12-07 22:03:
I have a few hotkeys that animate the camera in a HelixViewport3D to predefined positions and loodirections. After animating to those positions, the turntable control locks up so that only tilting left/right is available (changing updirection). Looking up/down or left/right is locked up. After clicking the view cube, the look control is reset and I can look around again.
Is there something that I can do in the code to make the turntable control available after an animation without clicking the view cube?
objo wrote at 2011-12-07 22:13:
What is the FillBehaviour of your animation? If it is HoldEnd you can try to change it to Stop.
I am also setting the end value before starting the camera animations, but not sure if this is the correct way to do it...
cobra18t wrote at 2011-12-07 22:43:
Thanks, that did it. I am not a fan of setting the end value before animating, but it works. I need to double check that it is not displaying a single frame at the end position before animating from the start to end. That could really mess up my system.
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