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How can i change texture in run time (used class StudioReader)
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DK_danik wrote at 2013-10-22 13:49:
Many thanks for product
i want change texture in run time at 3ds model or obj.
i want change texture in run time at 3ds model or obj.
var reader = new StudioReader();
reader.TexturePath = "";
and then do something like thiswhile (materials in this model)
{
var actualTexturePath = this.TexturePath ?? string.Empty;
string path = Path.Combine(actualTexturePath,"My_selected_texture_on_run_time.jpg");
}
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