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using arrow keys to roll camera instead of pan
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mihaipruna wrote at 2013-11-22 20:42:
Basically I need to be able to use the arrow keys to effect custom transformations to the camera. I already coded a Quaternion but I think these key events are intercepted by the camera controller.
How do I stop that?
How do I stop that?
objo wrote at 2013-12-02 20:04:
The arrow keys are handled by the KeyDown event. Try to use the PreviewKeyDown event or add some InputBindings!
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