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HelixToolkit.Wpf 'System.OutOfMemoryException' was thrown
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Moez_rebai wrote at 2014-07-16 14:28:
Hello.
Sometimes i tried to add a Mesh3D to the Mesh property of a MeshVisual3D, I get this exception:
'System.OutOfMemoryException' was thrown'
The code
Edges Count = 125631
Faces Count = 612956
Vertices Count = 125631
Any idea why i got this exception
Best Regards,
Sometimes i tried to add a Mesh3D to the Mesh property of a MeshVisual3D, I get this exception:
'System.OutOfMemoryException' was thrown'
The code
MeshGeometry3D modeltodraw = new MeshGeometry3D();
// fill modeltodraw
var originalMesh = new Mesh3D(modeltodraw.Positions, modeltodraw.TriangleIndices);
var bounds = originalMesh.GetBounds();
var l = Math.Max(bounds.Size.X, Math.Max(bounds.Size.Y, bounds.Size.Z));
model1.Mesh = null;
try
{
model1.Mesh = originalMesh;
}
catch (System.Exception ex)
{
System.Windows.Forms.MessageBox.Show( ex.Message);
}
The Mesh3D seems to be a little bit huge : Edges Count = 125631
Faces Count = 612956
Vertices Count = 125631
Any idea why i got this exception
Best Regards,
everytimer wrote at 2014-07-16 21:22:
I haven't used MeshVisual3D yet but I think it creates a geometry from your mesh. The geometry is made with cylinders and spheres for the vertices and edges. So each edge/vertex converts into several (maybe 10-50 times more complex). So I think it's normal
for you to get that exception as your computer can't handle it.
If you really need to see your mesh I recommend LinesVisual3D. It's not the best but you will be able to see your huge mesh with that. Good luck
If you really need to see your mesh I recommend LinesVisual3D. It's not the best but you will be able to see your huge mesh with that. Good luck
Moez_rebai wrote at 2014-07-17 09:25:
Thanks for your reply, but did you know how to create mesh from Positions and
TriangleIndices using LinesVisual3D .
BogusException wrote at 2014-07-18 00:08:
@Moez_rebai,
Do you run Anvir, or even Task Manager to see which resources are expended? I think there is a memory debugger built into VS I read about, but never used. I use the threading one all the time, though. I think you can 'profile' your app, and it will show you over time how it is performing.
Check out the "ANALYZE" pull-down menu in VS, too!
pat
:)
Do you run Anvir, or even Task Manager to see which resources are expended? I think there is a memory debugger built into VS I read about, but never used. I use the threading one all the time, though. I think you can 'profile' your app, and it will show you over time how it is performing.
Check out the "ANALYZE" pull-down menu in VS, too!
pat
:)
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