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HelixViewport3D create and select vertex
I have a BillbardVisual3D with an image (defined at runtime) and I need to select certain "points" of that image and move them in a certain axis.
Is it possible to create and move vertexes in the BillbardVisual3D? How?
I've been googleing and making tests but I've had no luck.
My thanks in advanced.
Is it possible to create and move vertexes in the BillbardVisual3D? How?
I've been googleing and making tests but I've had no luck.
My thanks in advanced.
Customer support service by UserEcho