charlh wrote at 2012-07-30 17:33:
Is there any way to always have the camera rotate about a model's centroid (say a cube for example)? In other words, update the rotation point when a model is zoomed in on or panned so that the point of rotation is always about the model's centroid or a point of choice in 3d space. Thanks for the help.
objo wrote at 2012-08-09 00:52:
This is a new feature in the 'camera controller'. Need to create a new mode where the rotation point is fixed (currently you can choose between rotating around the 'mouse down point' or the camera 'target' point).
Added as issue http://helixtoolkit.codeplex.com/workitem/9961
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