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Camera LookDirection Automatically
I adding to my viewport3d a model (STL file) using ModelImport function but first nothing show up. To see added 3DModel I have to do zoom out. My question is, are there any way to do dynamically/programmatically zoom out or rotate camera to the newly added model or anything needed to show it immediately.
I am using C# WPF.
Customer support service by UserEcho
To zoom Extents:
CameraHelper.ZoomExtents(helix.Camera, helix.Viewport, 1000)
To change Camera:
cameraPerspective.LookDirection = New Vector3D(0, -10, 0)