Performance of camera rotation with big STL file
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gmgunderground wrote at 2014-05-07 18:44:
Hi to everyone, I'm making some tests with this fantastic library. I have a simple 3D view, inside this I load a STL file with 800.000 triangles, all is working fine but camera rotation, and zoom are very very slow. Is normal? Is there a solution to speed up the process? Does WPF use DirectX for rendering or is all software?
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