Rogad wrote at 2013-12-10 17:43:
So I am trying to load a Daz3D figure. Only problem is the textures are all messed up. Most of the textures don't show up at all. The face is about the only one that loads up correctly, despite one eye texture going AWOL too. Confused :/
I looked at the UV maps in UVMapper and they seem okay, so I don't think it's an export problem in DazStudio.
I'm exporting from DazStudio in .OBJ file format.
Do you think there could be a problem with your .OBJ importer ?
I can send you the model I guess, I won't post a link here as it's probably copyright, even though it's a freebie and freely obtainable.
Thanks for looking :)
Rogad wrote at 2013-12-13 11:25:
objo wrote at 2013-12-16 18:45:
Can you export a small model that can be used for debugging? I would prefer a model that can be posted here and included in the unit tests!
Rogad wrote at 2013-12-16 21:19:
Yes I imported the model into Blender and the textures all load correctly. The only thing that was not quite right was the eyelashes, but I think that is some transparency thing that I have yet to figure out.
I don't have any other models from Daz3D I just have a few morphs which are commercial so I cannot pass on. It's free to download DazStudio though if you want to have a look. It should come with a basic figure and texture.
David_NET wrote at 2013-12-18 23:32:
Rogad wrote at 2013-12-21 17:36:
Objo, would you like me to email you the model so you can experiment ?
objo wrote at 2014-01-07 22:38:
David: It should be possible, and it would be interesting to see a WPF demo using Assimp.NET!
Rogad wrote at 2014-01-09 01:42:
objo wrote at 2014-01-24 21:32:
Rogad wrote at 2014-01-25 20:23:
I just realised the eyebrows are not transparent, but it's using a JPG file for that, so no wonder. I will try to locate a PNG and see if that works.
Great work objo !
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