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rotation
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sebastienjouhans wrote at 2013-07-30 11:04:
Hi,
Instead of using the mouse to rotate around an object I want to use some buttons.
is it the AddRotateForce method I should use to do this where x and y would be the coordinate in world around the object?
Thanks
Seb
Instead of using the mouse to rotate around an object I want to use some buttons.
is it the AddRotateForce method I should use to do this where x and y would be the coordinate in world around the object?
Thanks
Seb
objo wrote at 2013-08-08 08:29:
No, the arguments are relative to the screen coordinate system. See the usage by the arrow keys!
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