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Embedded Resources
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qu1ckdry wrote at 2014-03-03 17:25:
Hey!
I've been enjoying the usefulness of this toolkit so far during this project! Now I'm thinking about releasing something and I'd like to embed the model I created. Is it possible to reference an embedded resource? I'd rather not release the .obj file along with my .exe.
I've read this article which uses a file stream to access a resource and I've been able to use it to open an embedded .3ds model, using:
Any ideas how I can open an embedded model?
Thanks for any help!
I've been enjoying the usefulness of this toolkit so far during this project! Now I'm thinking about releasing something and I'd like to embed the model I created. Is it possible to reference an embedded resource? I'd rather not release the .obj file along with my .exe.
I've read this article which uses a file stream to access a resource and I've been able to use it to open an embedded .3ds model, using:
MyModel = reader.Read(Assembly.GetExecutingAssembly().GetManifestResourceStream("HelixCs.e100.3DS"));
However I'm unable to open the texture file in the same way, nor was I able to get it working with .obj.
Any ideas how I can open an embedded model?
Thanks for any help!
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