JohnSourcer wrote at 2012-12-10 12:50:
I've created a HelixViewport3D which contains a SphereVisual3D. I'm trying to capture manipulation events on it. Does anybody know if this is supported?
HV3D.ZoomExtentsWhenLoaded = true; HV3D.Viewport.IsManipulationEnabled = true; HV3D.Viewport.ManipulationStarting += Viewport_ManipulationStarting;Never fires but TouchDown events fire on HV3D. Does anyone have any guidance on this?
JohnSourcer wrote at 2012-12-10 13:32:
Apols, this has something to do with it being in a Scatterview.
nsousa wrote at 2013-04-04 18:47:
Manipulation events don't work inside a ScatterViewItem.
Anyone has a solution to this problem?
objo wrote at 2013-04-15 12:47:
nsousa wrote at 2013-04-15 12:54:
No, you don't need to have Surface hardware.
You can use the Input Simulator (available in the Surface SDK) to reproduce it.
Customer support service by UserEcho