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Designing a 3D scene editor
I'm making a personal project in which I want to make a 3D scene editor, using c#.
The idea is to have floating tool windows in which you can drag items into a 3D visor. The objects dragged could have annimations.
I thinking in using Unitity to do this, but I wonder if there is other alternatives better suited for this task.
Thanks you guys!!
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