Does anybody see a possibility to create a silhouette or edge shader to highlight edges?
Could I write it by my own, or does helix toolkit already provide something like this?
As far as I can tell there is no provided option to highlight edges in the way you would want (not looking weird or other artifacts). Though you could likely write it on your own, you may also export and import into your regular toolset to get this done. Not sure if that's something that will work for you in this situation, but worth a go.
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