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Camera Information

Hypo Dyne 1 year ago in New feature • updated 1 year ago 1

In the helix Viewport overlay by default you have both the camera information and the coordinate system in the lower left corner.


I think you should move the camera information to the top left corner, and move the title to the top center, so that none of the overlays, overlap each other.



WPF

I think the reason for this is the camera has a target. So its zooms in and out from a target. When you get close to a target it stops. I seem to remember a walk around mode.