Hello guys! Thank you for great toolkit!
I have 2 questions, maybe anyone can help me:
First: I want to import obj model (with textures) and display it in Viewport3DX. How to do it correctly?
Now I have next:
ObjReader Reader = new HelixToolkit.Wpf.SharpDX.ObjReader();
List<Object3D> objs = Reader.Read(ModelPath);
objs variable contains near 1000 objects. What shall be the next steps to to display model in viewport?
Second: And one more question: How to receive cursor position in Viewport3DX. Is there some property like
CursorPosition in HelixViewport3D?
Thank you in advance!
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