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Just need a quick overview
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Rogad wrote at 2013-11-30 16:32:
Hi there,
I'm just starting with WPF and am wanting to work on animating a 3D avatar with morph targets probably. At this stage I am not even sure if WPF is the way to go, but it looks interesting. Previously I have been working on a 2D system that switches frames around to get an animation, but it's a bit limited so I am looking at 3D.
Basically my avatar with be a human head or similar and I would want to animate mouth movements, eyes and things like blinks/smiles. I have the head already built and all the morph targets too.
So my question is, do you think WPF + Helix 3D is going to be worth attempting for my project idea please ?
I see some of your documentation is still in progress. How busy is the project ? I only ask as I fear I may have a lot of questions !
Also in my mind I have an idea forming on a simple morph target system (read that as I found some tutorials and am now ahead of myself!) so I would need to manipulate individual points on a model. This sounds interesting to me to at least try and learn something as I do not know much about coding for 3D manipulation.
Does Helix turn say an .OBJ model into XAML ? How would you control the points/vertices and so on are just a couple of the questions in my mind.
Anyway I have rambled enough, I'd appreciate any of your experienced thoughts on this. Many thanks for your time :)
P.S. on Stackoverflow is where I heard of you...
http://stackoverflow.com/questions/3127753/displaying-3d-models-in-wpf
One of the people there mentioned a tool called 'Deep Exploration' - but I have not been able to find it anywhere on Google, do you happen to know anything about it ?
Thanks !
I'm just starting with WPF and am wanting to work on animating a 3D avatar with morph targets probably. At this stage I am not even sure if WPF is the way to go, but it looks interesting. Previously I have been working on a 2D system that switches frames around to get an animation, but it's a bit limited so I am looking at 3D.
Basically my avatar with be a human head or similar and I would want to animate mouth movements, eyes and things like blinks/smiles. I have the head already built and all the morph targets too.
So my question is, do you think WPF + Helix 3D is going to be worth attempting for my project idea please ?
I see some of your documentation is still in progress. How busy is the project ? I only ask as I fear I may have a lot of questions !
Also in my mind I have an idea forming on a simple morph target system (read that as I found some tutorials and am now ahead of myself!) so I would need to manipulate individual points on a model. This sounds interesting to me to at least try and learn something as I do not know much about coding for 3D manipulation.
Does Helix turn say an .OBJ model into XAML ? How would you control the points/vertices and so on are just a couple of the questions in my mind.
Anyway I have rambled enough, I'd appreciate any of your experienced thoughts on this. Many thanks for your time :)
P.S. on Stackoverflow is where I heard of you...
http://stackoverflow.com/questions/3127753/displaying-3d-models-in-wpf
One of the people there mentioned a tool called 'Deep Exploration' - but I have not been able to find it anywhere on Google, do you happen to know anything about it ?
Thanks !
objo wrote at 2013-12-02 19:52:
- Yes, I think you should try WPF3D first, then consider DirectX if performance is not good enough or you need more control over the gpu (shaders, physics etc).
I like WPF3D because it is so simple and well integrated with WPF, and performance is good enough for most of my needs. - Documentation is high priority, but I don't have any available time to write it myself at the moment...
- Yes, this library can read most .obj models and create standard WPF GeometryModel3D objects. You can modify the vertices of the MeshGeometry3D after the model has been loaded
- I recommend stackoverflow for general WPF 3D questions, and this forum only for questions about the toolkit. stackoverflow also contains a lot of questions related to this toolkit too, see http://stackoverflow.com/questions/tagged/helix-3d-toolkit?sort=newest
- Sorry I don't know anything about Deep Exploration (but google shows: SAP Visual Enterprise Author (formerly Deep Exploration from Right Hemisphere))
Rogad wrote at 2013-12-03 20:07:
I just wanted to say thanks for your reply and that it helps me a lot. I’ll try 3D in WPF and see how it goes. Whatever happens it seems like a good way to learn how to use 3D.
I've had a play with a couple of the demos in Visual Studio 2013. I noticed some did not work, but that could well be me at fault. The two I was really interested in work fine.
I've had a play with a couple of the demos in Visual Studio 2013. I noticed some did not work, but that could well be me at fault. The two I was really interested in work fine.
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