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Is there a way to set the DepthBuffer for an Element3D?
Can it be done already?
I would like to add an Element3D to the scene (a CoordinateSystem) when the user selects an object, but it should always be "on top" so it can be seen, even it is in the Element.
Greetings
Egon
Customer support service by UserEcho
found the solution. https://github.com/helix-toolkit/helix-toolkit/issues/226