By overriding coerce value callbacks the limitation would be applied on the camera not for rotation only. In real life scenarios, I might prevent my users from doing such things but I don't want to limit myself. The correct way of doing this would be to open the mouse handlers to be extended, or create a callback or handler that could modify the rotation delta before application.
I don't really understand why these handlers are completely hidden from the developers.
By overriding coerce value callbacks the limitation would be applied on the camera not for rotation only. In real life scenarios, I might prevent my users from doing such things but I don't want to limit myself. The correct way of doing this would be to open the mouse handlers to be extended, or create a callback or handler that could modify the rotation delta before application.
I don't really understand why these handlers are completely hidden from the developers.