My code is this. Please help me to integrate with your code. Thanks in advance :)
using HelixToolkit.Wpf; using System; using System.IO; using System.Windows; using System.Windows.Input; using System.Windows.Media.Media3D; namespace Display3DModel { public partial class MainWindow : Window { private const string MODEL_PATH = "D:/vs/display3D-master/Display3DModel/bicycle.stl"; public object FilDia { get; private set; } public MainWindow() { InitializeComponent(); Model3DGroup MdlGrp = null;
My code is this. Please help me to integrate with your code. Thanks in advance :)
using HelixToolkit.Wpf;
using System;
using System.IO;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media.Media3D;
namespace Display3DModel
{
public partial class MainWindow : Window
{
private const string MODEL_PATH = "D:/vs/display3D-master/Display3DModel/bicycle.stl";
public object FilDia { get; private set; }
public MainWindow()
{
InitializeComponent();
Model3DGroup MdlGrp = null;
ModelVisual3D device3D = new ModelVisual3D();
device3D.Content = Display3d(MODEL_PATH);
viewPort3d.Children.Add(device3D);
}
private Model3D Display3d(string model)
{
Model3D device = null;
try
{
Console.WriteLine("Hello!!!");
viewPort3d.RotateGesture = new MouseGesture(MouseAction.LeftClick);
ModelImporter import = new ModelImporter();
device = import.Load(model);
}
catch (Exception e)
{
MessageBox.Show("Exception Error : " + e.StackTrace);
}
return device;
}
}
}